Never know what's hidden...
Class Windshard : Human {
......
void AgeIncrease();
......
public:
......
int GetAge();
.......
};
void main()
{
Windshard Wind;
Wind.AgeIncrease();
int age = Wind.GetAge();
cout << "age= " << age;
....................
exit(0);
}
--------------------------------------------
:> age = 23
Паша, и тебя с прошедшим!